A simple and easy-to-use library to enjoy videogames programming
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Updated
Jan 9, 2026 - C
A simple and easy-to-use library to enjoy videogames programming
📺🗿 Terminal graphics for the 21st century.
A shader-based software renderer written from scratch in C89
3D Software Renderer in 700 Lines !!
GPGPU microprocessor architecture
A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.
An implementation of OpenGL 3.x-ish in clean C
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
The procedural generation voxel engine
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
Lopaka - Stunning graphics for embedded systems displays
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