I’m a lawyer-turned-builder and consultant building software to solve the complexity of modern legal operations. I focus on designing AI-assisted systems for workflows that are traditionally slow and opaque—specifically contracts, approvals, and document-heavy processes.
I spend much of my time building pragmatic systems in Django, stitching together modular apps to reduce friction in these environments. Outside of coding, I treat product design as a problem-solving exercise: determining how to turn messy manual tasks into scalable software where AI augments legal judgment rather than replacing it.
I have a lot more code stored locally and plan on uploading more of it in the coming months.
Click the GIF to play.
Controls: Mouse/Touch • Pause: P • Restart: R
Here are a few highlighted projects from my GitHub that demonstrate real-world interaction, component tooling, and reusable systems design:
A browser-based, real-time particle morphing demo powered by Three.js and MediaPipe Hands. Users can interact with dynamically rendered particle shapes (Heart, Saturn, Flower, DNA Helix, Fireworks) using webcam-tracked hand gestures.
Tech: Three.js · WebGL · MediaPipe Hands · Tailwind CSS
⭐ Live Demo: Click Here
A Django-backed catalog and API for storing, tagging, previewing, and managing reusable HTML/UI components. Includes a simple UI for browsing, a JSON API for integration, and file attachment support — ideal for internal tooling or component systems.
Tech: Django · Python · REST API · PostgreSQL (optional)
⭐ Link: Click Here
A standalone, browser-only interactive workflow diagram editor built with SVG and vanilla JavaScript. Users can drag nodes, connect them with edges, attach files, and export/import workflows as JSON — all without a backend.
Tech: SVG · Tailwind CSS · Vanilla JavaScript
⭐ Link: Click Here
