============================== โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ INSERT COIN โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฎ
๐พ Retro-Pixel Banner
Arcade mode: ON โ Dev mode: ALWAYS ON
๐๏ธ Fun Retro Badges
๐งช Tech Stack
Languages: Python โข JavaScript โข TypeScript โข Java โข C++ โข C# โข Ruby โข PHP โข Go โข Rust โข Kotlin โข Swift โข Dart โข R โข Haskell Frameworks & Tools: React โข Vue โข Angular โข Next.js โข Node.js โข Express โข Django โข Flask โข TailwindCSS โข Bootstrap โข Material-UI โข Laravel โข Docker โข Kubernetes โข GitHub Actions โข Jenkins โข Terraform โข Ansible โข Bun
๐ฆ Featured Projects
โญ Vortex AI Chat Neon-chaotic GPT + Gemini chat UI GitHub Repo
โญ CodingIT Local AI app builder โ open-source, fast, private GitHub Repo
โญ Gemini Next Chat Self-host your own Gemini chatbot GitHub Repo
โญ Lobe Chat Modular multi-AI chatbot (OpenAI, Claude, Geminiโฆ) GitHub Repo
โญ Stirling-PDF Java PDF toolkit for merging, splitting, and more GitHub Repo
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โก MID-LEVEL CHECKPOINT โก โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
If youโre still reading, you care about craft. This is where most skimmers stop. Everything past this point is signal-heavy.
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๐ GitHub Retro Stats
๐ About Me
I build AI-driven tools that feel alive. I make interfaces with personality. My code runs on neon, coffee, and curiosity. Retro arcade aesthetic + modern engineering = my vibe.
๐ซ Connect with Me GitHub Live Demo
๐ Fun GIF Corner
๐ฅ Winner
๐ Loser (Bugs)

๐น๏ธ THE DEVFLEX-AI STORY
Devflex-Ai is not a username. It is an arcade cabinet plugged straight into the future.
Born from late-night builds, broken terminals, and curiosity-driven chaos, this profile represents a developer who treats code like a living system.
Every repository here is a playable level. Every bug is a boss fight. Every shipped feature is a high score burned into silicon.
๐จ DESIGN PHILOSOPHY
Modern interfaces are too quiet. Devflex-Ai believes interfaces should talk back.
Retro aesthetics are not nostalgia. They are constraints. Constraints breed creativity.
Pixel grids, neon edges, contrast-heavy color systems, and motion with intent define every UI choice.
If an interface feels boring, it is unfinished.
๐ข ORGANIZATION: SMACK-SH
smack-sh is a creative engineering collective.
The goal is simple: build tools that feel fast, personal, and aggressively useful.
Projects under smack-sh focus on:
Local-first AI tooling Self-hostable platforms Developer autonomy Interfaces with personality Minimal cloud dependence
smack-sh exists because developers deserve ownership over their tools.
๐ PROJECTS YOU SHOULD FORK & CONTRIBUTE
These projects align perfectly with Devflex-Aiโs philosophy and are ideal for contributions, experiments, or custom builds.
๐ง Stirling-PDF
Why fork it: Extend with AI document analysis, OCR pipelines, or retro UI frontends.
Fork goals: performance optimization, plugin system, UI skins.
๐ค Lobe Chat
Why fork it: modular AI routing and multi-model orchestration.
Fork goals: local inference, agent memory layers, themed UIs.
๐ฌ Gemini Next Chat
Why fork it: clean Gemini integrations with self-hosting.
Fork goals: plugin system, offline caching, retro modes.
๐ง Vortex AI Chat
Why fork it: perfect playground for UI experiments.
Fork goals: animation layers, sound-reactive UI, agent personalities.
๐งฉ DEVELOPMENT PRINCIPLES
- Build locally first.
- Ship fast, refine later.
- Own your stack.
- UI is a feature.
- Performance is design.
- AI is a collaborator, not a crutch.
๐ DAILY BUILDER NOTES โข Experiment with new interfaces weekly. โข Read open-source code daily. โข Rewrite old projects with better constraints. โข Treat README files as products. โข Document decisions, not just code.
๐ฎ RETRO CODE MANTRAS
INSERT COIN PRESS START WRITE CODE SHIP FEATURE DEFEAT BUG SAVE PROGRESS REPEAT
โก FINAL NOTE
This README is intentionally dense.
It is a signal, not noise.
If you read this far, you already understand the mindset.
Welcome to the arcade.
smack-sh is not a company pitch.
smack-sh is a stance.
It exists to reduce friction between an idea and a working system.
It rejects bloated dashboards, fake metrics, and hollow roadmaps.
Tools should start fast, feel fast, and stay understandable.
Ownership matters.
Local-first matters.
Being able to shut a laptop and still have your stack working matters.
smack-sh builds software that assumes intelligence on the other side of the screen.
No dark patterns.
No growth hacks.
No artificial lock-in.
Just sharp tools.
I start with a constraint.
Small screen.
Slow machine.
No internet.
If it works there, it works everywhere.
I prototype in ugly forms first.
If the idea survives without polish, it deserves polish.
I favor readable systems over clever ones.
I prefer boring infrastructure and interesting interfaces.
I refactor early and often.
I delete more code than I keep.
Every project answers one question:
Does this make building feel better?
An experiment in expressive interfaces.
Multiple models.
One conversation space.
Fast feedback loops.
UI motion is treated as information.
Latency is exposed, not hidden.
Errors are visible.
The system explains itself.
A response to over-engineered app builders.
Runs locally.
Respects the filesystem.
Produces artifacts you own.
No subscription logic baked in.
No telemetry by default.
Clean separation between model logic and UI.
Easy theming.
Easy self-hosting.
Designed to disappear when not needed.
Flat over deep.
Explicit over implicit.
Folders should explain themselves.
Config should be boring.
State should be visible.
Side effects should be isolated.
Logs should tell a story.
Build something small every day.
Read code more than tweets.
Trust measurements, not vibes.
Sleep before rewriting everything.
Automate repeatable pain.
Name things carefully.
Retro aesthetics enforce limits.
Limited palettes.
Clear contrast.
Obvious hierarchy.
Modern design often hides intention.
Retro design exposes it.
That clarity carries into code.
Clear purpose.
Fast startup.
Simple install.
Readable README.
Real screenshots.
Honest limitations.
Software is a craft.
Craft improves with repetition.
Repetition requires energy.
Energy comes from enjoyment.
Enjoyment comes from agency.
Agency comes from ownership.
This loop matters more than trends.
Day 14:
Cut build time in half by deleting features.
Day 27:
UI felt wrong until one color was removed.
Day 41:
Best refactor was renaming three files.
Day 63:
Stopped chasing abstractions. Shipped instead.
This README is long on purpose.
It filters.
If it feels excessive, that is information.
If it feels fun, that is alignment.
No call to action.
No funnel.
No pitch deck.
Just code, taste, and intent.
INSERT COIN.
PRESS START.
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This is not about inflating a profile. This is about owning terrain.
The following projects are worth forking because they align with your existing work, your taste, and smack-shโs philosophy. Forking them creates continuity, not noise.
This sits directly in your AIโlocal-first lane.
Why it fits:
- CLI-first thinking
- Local execution
- Tool-use philosophy instead of chat toys
What to do after forking:
- Add a retro CLI skin
- Strip UX bloat
- Focus on speed + offline workflows
This becomes a serious sibling to your chat projects.
Pairs perfectly with CodingIT.
Why it fits:
- Developer-facing AI
- IDE-native
- Productivity over novelty
What to do after forking:
- Tighten scope
- Improve local inference support
- Add opinionated presets
This positions you as someone who improves tools developers actually use.
This is infrastructure taste.
Why it fits:
- Open weights
- Self-hosted
- Performance sensitive
What to do after forking:
- Preset configs
- Hardware profiles
- Clean docs
This connects all your chat tools to a real backend story.
You already showcase Stirling-PDF. Go one layer deeper.
Ideas:
- Automation pipelines
- CLI wrapper
- Batch workflows
This shows endurance, not experimentation.
smack-sh is not a startup factory.
It is a pressure chamber.
Projects exist to:
- Remove friction
- Restore control
- Make computers feel personal again
If a project does not:
- Speed something up
- Remove an account
- Reduce mental load
It does not ship.
You prefer boring tech with sharp edges.
Not because it is easy.
But because it scales mentally.
Beliefs:
- Local-first beats cloud-first
- CLI is not nostalgia, it is bandwidth
- UI should feel immediate
- Latency is a design bug
Version 0.1: Everything worked. Nothing mattered.
Version 0.2: Removed half the features.
Version 0.3: Performance doubled.
Version 1.0: Only what survived friction stayed.
- Web3 theatrics
- AI wrappers with no opinion
- Over-designed dashboards
- Growth hacks
- Fake roadmaps
Absence is part of the signal.
You write code like notes to your future self.
Readable. Predictable. Honest.
The goal is not cleverness.
The goal is continuity.
Retro is not a filter.
It is:
- Pixel certainty
- Hard edges
- Clear affordances
Modern tools wrapped in familiar shapes feel trustworthy.
You donโt promise timelines.
You promise:
- Maintenance
- Care
- Iteration
Software survives when it feels owned




